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Gordon Ramsay's Hell's Kitchen
These are the Gordon Ramsay branded 3D assets I created for the random wilds.

These are the Gordon Ramsay branded 3D assets I created for the random wilds.

The real time particle effects were created in Neutrino Particles.

The simulated particle effects were created in X-particles.

An early concept of how the royal symbols could have looked.

A part of NetEnt's promo, showing of some of the gameplay.

Gordon Ramsay's Hell's Kitchen

I like working with these big license games. Gordon Ramsay is a colorful character and I wish we could have used more of him. Perhaps adding a "Swearing ON/OFF"-button? My role in this project was:

A. Modeling the licensed 3D props for the random wilds.
B. Animate the food on the plates that come in during the free spins.
C. Creating both real time and pre-rendered particles effects that mostly involved heat or fire.

It was fun and variated project that left the entire team really hungry by the end of each day...

More artwork